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Morphing Mod 1.12.2/1.7.10 (Morph) allows the player to Morph into any mob after killing it. You can cycle through all the morphs you have and you can become anything at any point. It is the ultimate disguise. This also is compatiable with any mod that brings in a living entity, so if you added orespawn per say it will work on the bosses.
- Morph Mod 1.8.9 Forge Even if you have decided to turn into a fowl or sheep, you will be very free to do it. One thing that makes this mod to be fantastic and worth all the attention that it is getting is that it strikes a balance between making you turn into those friendly creatures and also turning you into some violent ones as well.
- Morph - Morph into any mob! Introduction: This plugin is based on the Minecraft Forge Mod Morph created by IChun, You can transform into almost everything you kill and use the abilities that they have.
Morph | |
---|---|
Name | Morph |
Creator | iChun |
Latest Version | 0.9.1 |
Minecraft Version | 1.7.10 |
Website | iChun's Blog |
Forum | MC Forum thread |
Root Mod | Minecraft Forge |
Modpacks | Crundee Craft DNS Techpack Direwolf20 1.12 Pack Direwolf20 1.6 Pack Direwolf20 1.7 Pack Feed The Beast Stoneblock 2 Hatpack JoeGaming ModPack Test Pack Please Ignore The Crack Pack 2 TolkienCraft II Yogscast Complete Pack |
- 3Future Plans
The Morph mod allows the Player to take the form (morph) of any mob or Player, obtained by slaying the target mob, hence acquiring the mob's abilities.
Basics
After the Player kills a mob for the first time, it's entity will be absorbed. To morph into that mob, use the left and right square brackets ([ ], default) to open and navigate the morph selection screen. Hold Shift to go between different types of the same mob. When the desired mob is selected, hit enter to begin the morph.
At the morph menu you can add to favorite, go to the mob you like and press ~, hold to open the favorite menu.
Abilities
By default when morphed, the Player will gain any ability that mob possessed, good and bad. There are currently 14 different abilities. 'Raw Name' references to the name that has to be used in the Morph configuration file.
Icon | Ability | Description | Obtained by killing | Raw Name |
---|---|---|---|---|
Climb | Hold forward to climb straight up a vertical wall. | Spider, Cave Spider | climb | |
Fly | Double-tap jump to enter creative flight. Off until the Player has entered the nether by default. | Blaze, Ghast, Bat, Wither | fly | |
Float | Slowly float downward like a chicken. | Chicken | float | |
Fire Immunity | No damage from fire or lava. | All Nether Mobs | fireImmunity | |
Hostile | Hostile mobs won't target the Player. This is off by default. It can be enabled in the properties file. | hostile | ||
Swim | Can breath underwater. Can't breath above water. Increase swim speed. | Squid,Iron golem | swim | |
Sunburn | Burns in the sun. | Zombie, Skeleton | sunburn | |
Water Allergy | Takes damage when in contact with water. | Blaze, Enderman, Snow Golem | waterAllergy | |
Step | Increases the stepping height. Can now step 1 block up without jumping. | Horse | step | |
Poison Resistance | Take less damage from poison. | Cave Spider | poisonResistance | |
Wither Resistance | Take less damage from wither poisoning. | Wither Skeleton | witherResistance | |
Negate Fall | No fall damage. | Ocelot, Magma Cubes,Iron golem | fallNegate | |
Fear | Villagers run away from you. | Zombie, Wolf, Ocelot | fear | |
Sink | Fall in the water. | Slime, Magma Cube, Iron Golem | sink | |
Potion Effect | Inflict a potion effect when punching an enemy without a weapon. | Cave Spider, Wither Skeleton | potion-effect |
Future Plans
iChun posted to reddit on Jan. 18, 2014 about the future of the mod. The post was divided into two sections: Morph Skill and Balancing.
Morph Skill
- Having the mod installed will not mean you can morph.
- A meteorite will randomly crash near a non-afk Player, leaving a trail of destruction. There will be noticeable SFX so the Player does not miss it.
- Only one meteorite should fall in the overworld.
- There will be a config option to disable meteorite griefing and is enabled by default.
- May do block disruption instead of destruction.
- A special mob and entity will spawn with the meteorite. These will be required to Morph. They will be chunk-loaded.
- The entity provides basic morph skill.
- Killing a mob still unlocks its morph.
- Morphs are limited and can eventually run out.
- Can morph into items, but it is only a one-time use.
- Mob is a Boss named The Thing. It will avoid the Player until it is ready.
- Spawns when the meteorite explodes.
- Will hunt other mobs and acquire their morphs. The more mobs it kills, the harder it is to kill.
- When it gets stronger, it will attack the Player. If it kills the Player, it will obtain their warp and pick up his/her items. When its health is low, it flees by sprinting, flying, or any other means.
- Difficulty will be scaled by the number of people online.
- When killed, it drops an item to be used to upgrade the entity mentioned earlier. The entity is used to unlock morphs.
- If the item is destroyed, a new Thing is spawned.
Balancing
- Abilities
- Abilities will need to be learned.
- They're learned by using the morph with the ability.
- Some abilities will be unlocked by default.
- Allergies
- Negative effects during some morphs.
- Higher chance of allergies as the Player acquires more morphs. (Maybe)
- The Player's body will eventually fight off the allergy and expel it. This creates an entity of the morph that caused it.
Known Bug
- With MC 1.7.10, when the Player is any height taller than 2, the position of the Player's hand is not updated right. The Player's hand appears to be where it should be, but when clicked it it will act like your cursor is much higher.
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Discussion
The famous Morph Mod
Morph Mod 1.8 Download
is finally implemented as an addon for Minecraft PE which means complete freedom of action with mobs. Morphing into traditional mobs is an activity for those who want to be one of the animals or monsters surrounding the player for 24/7. Previously, it was impossible to imagine that add-ons would allow players to turn into creatures and even accept their properties, but now it’s real.By: Fraxx01
Changelog v0.5:
Added new entities (pillagers, illagers, etc)
Like the rest, each entity is endowed with the corresponding features
MC Bedrock 1.16.0.67 Beta support
Changelog v0.4:
Added several new mobs
Player Totem working as a return to human (+ recipe)
Multiple fixes optimizing the addon
Minecraft Bedrock 1.16 support (1.16.0.55 today)
Morphing:
No spheres and experience, you just need this item that has absorbed all the magic (see the recipe below). The adsorber takes part of the energy but does not kill the mob you want to turn into. This is one of the first versions, so only 11 mobs from a cow to a creeper are available here.
Mob Properties:
Turning into any mob you meet, you also accept its properties and most of the parameters. From the moment you become a cow you will receive a reduced number of hearts corresponding to vanilla as well as its damage and speed. You will fall prey to many aggressive mobs as well as predatory animals.
Morph into a creeper and other creepers will consider you as their cousin. In general, the Morph Mod for MCPE allows you to do amazing things and outwit other mobs or players on server.
Crafting recipes:
How to install the Morph Mod?
Morph Mod Indir 1.8
1. Open the file (.mcpack) using Minecraft PE.
2. Activate the addon (world or game settings).
Download Morph Mod v0.3 for Minecraft PE 1.13
Download Morph Mod v0.4 for Minecraft PE 1.16
Download Morph Mod v0.5 for Minecraft PE 1.16
- Category: Mods for Minecraft Pocket Edition
Recommend:
Morph Mod 1.8 Curseforge
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